“Withered or seasoned?”

“Here’s why Substack’s scam worked so well - The Hypothesis”

This feels less surprising than it probably should have been.

“The return of fancy tools - macwright.com”

“The Importance of Learning CSS”

“Managing attention with stacks – Dan Slimmon”

“Mental Leaps — More, Faster, Better, Happier, and Innovative (2nd Edition) - by Erik Schön - Mar, 2021 - Medium”

“The End of Silicon Valley as We Know It? – O’Reilly”

I might quibble with the details of this but the overall thrust seems on point, specifically on the division between the operating and betting economies

“Large projects have virtually no chance of coming in on time, on budget, and within scope.”

This research is seven years’ old but I highly doubt this has changed.

(PDF) http://athena.ecs.csus.edu/~buckley/CSc231_files/Standish_2013_Report.pdf

“On the IA-Chess Analogy – Jorge Arango”

“The Collusion of Mediocrity – background – Paul Levy”

“Low Priority Issues + Time = Relationship Killer - Stay SaaSy”

“A common and tragic pattern exists across all relationships - minor issues, left unfixed for long enough, have an outsized impact on the relationship”

“Preemptive Pluralization is (Probably) Not Evil”

Don’t wait to implement pagination. You’re going to need to paginate.

On the relativity of great product development strategies

This here piece is a good overview of what are current best practices in product development.

“What is a Great Product Development Strategy?”

It contains this here expectation-setter:

“Usually, the R&D department tends to make multiple versions of the product. Officially, it’s called prototyping, and it can take months to figure out.”

And that’s just the prototyping stage. Each of the other stages potentially takes even a good team weeks if not months to complete.

The downsides of this strategy is how much investment it requires, both in terms of time and resources. For it to work properly, most of the steps require decent-sized teams and, potentially, months without any real revenue. In effect, it’s tailor made for either VC-funded startups in a tech hub city or pre-existing large companies with plenty of resources. It works well for them because it leverages resources they have relatively easy access to.

Product development is always going to be resource-intensive. It doesn’t take a deep reading of About Face to realise that doing this well takes a lot of money and people-hours.

But if you aren’t VC-funded, aren’t based in a tech hub, or don’t have the resources then this strategy is likely to be a struggle, even more of a struggle than product development normally is.

As far as I have been able to tell over the years, the best chance a small, resource-strapped team (or solo entrepreneur) has of making a successful product is by starting off with a small product, make that work, and iterate from there as regularly described by Amy Hoy and Alex Hillman at Stacking the Bricks. Much like blindly copying Facebook’s software development strategies with only three developers versus their 25K developers is only likely to cause you pain, copying their product development strategies when you have three people and a slim budget is also likely to be fraught.

After all, none of these companies—Facebook, Google, Apple, Netflix—were using their current processes or strategies when they were starting out in the proverbial garage.

If you’re planning on copying them, why not focus on the strategies they were using when they were at a stage similar to where you are instead of where you hope to be ten years from now?

“Project Cambria: Translate your data with lenses”

“Project Cambria: Translate your data with lenses”

“The One Where I Don’t Want To Talk About Substack Just As Much As You Do, And Yet”

“This is funny, you see, because now we are anticipating the movement of certain kinds of people with certain kinds of views to a certain platform.”

So, what do you do when somebody writing about product development or management refers to Google or Netflix as companies that make great products whose processes and methods you should emulate?

‘Cause ‘great’ is not the word I’d use to describe their output.

“Use transparent borders and outlines to assist with high contrast mode - Quick Tip - Piccalilli”

Learned something new

“Vendor by default - macwright.com”

I’ve done this occasionally in a project. It works better than you’d think, provided you pay attention to the caveats and conditions described in this post.

“Fluid typography with CSS clamp - Tutorial - Piccalilli”

“Adactio: Links—A Short History of Bi-Directional Links”

“A Short History of Bi-Directional Links”

“Defending Personas. If you love a design tool, set it free - by Alan Cooper - Mar, 2021 - Medium”

Alan Cooper writes about what it’s like to have something you created constantly misrepresented.

“Disabled buttons don’t have to suck - by Justine Win - Mar, 2021 - Justine Win Stories”

“Adactio: Links—Skipping skip links ⚒ Nerd”